Last Stop Roblox Pirate Bus: the 1% Spin Drop With a Deck Cannon
Pirate Bus guide for Last Stop Roblox: the 1% Ocean Spin prize, the roof-mounted deck cannon, the checkpoint and siege plays it enables, and every place it fails.
FAQ
How do you get the Pirate Bus in Last Stop?
Does the Pirate Bus cannon have infinite ammo?
How much damage does the Pirate Bus cannon do?
Is the Pirate Bus good in Last Stop?
Can the Pirate Bus enter the Anubis dungeon?
What is the Pirate Bus good for at checkpoints?
What is the Pirate Bus in Last Stop?
The Pirate Bus is the Ocean Spin’s jackpot vehicle — a 1.0% prize card riding on top of the lobby wheel’s pity counter, and the only bus in the garage roster that ships with a crew-served weapon. The game’s own garage card describes it better than any pitch: “A planked corsair bus flying the black flag, with a deck cannon on the roof anyone can climb into and fire.”

The anchor on the grille is the honest logo. Everything else about the bus — the planking, the black flag, the weathered teal hull — says the same thing the stat sheet doesn’t bother to: this is a slow, floating fort that trades the golden bus’s speed for a weapon nobody has to carry.
How do you get the Pirate Bus?
One way: the Ocean Spin. The prize board we photographed prints the Pirate Bus at 1.0%, and the PITY panel beneath it counts toward 50 — the number the game tracks toward a guaranteed hit, though no screen says what happens when it fills. The arithmetic is public either way: 50 spins at 15 tokens is 750 Ocean Tokens worst case, and the rig-and-Kraken loop in our oil rig guide is the only farm on the route that fields that kind of money.
Redeem codes like OCEAN for a head start on the balance, then let the rig do the rest. There is no Ticket price on the garage card — no amount of cash buys this bus.
What can the deck cannon do?
The roof mount is the whole bus. Walk up to it and the game offers E — Mount Cannon:

Climb in and the bus becomes a turret with a driver. Our frames catch it working — the cannon firing from the deck while the kill feed stacks up:

What the frames show is outcomes: one- and two-shot kills on ordinary zombies, from a seat nobody had to leave. What they don’t show is a stat sheet, so the numbers live in the narration column. The dedicated test calls the cannon 200 damage direct, 100 splash — the only figures on record, from one channel. On ammunition the channels line up: the DustPlays videos state the cannon fires indefinitely with infinite ammunition, the tester only notes the reload between shots is slow, and no frame we checked contradicts either.
Where does the Pirate Bus shine?
The tester’s case rests on three plays, all squad moves, and our deck frames show the posture each one needs:
Roadside looting, bodyguarded. One player drives and loots, the gunner covers. When a pack chases the looter home, the play is to aim the cannon at their feet and let the splash do the shooting:

The military station siege. The armed guards that shred melee builds die at range instead: park outside their lines, let the hull eat the bullets, and cannon the camp flat. The tester credits this play with handing his squad early rifles without a scratch.
Checkpoint three, the bridge. His signature move. The bridge waves are the route’s worst wall of gunned bandits — unless somebody triggers the event, ducks into a building, and waits for the bandits to cluster against the walls chasing them. One splash shot then clears the pile the normal run burns all its ammo on. Our checkpoints guide covers the waves themselves; this is the bus-shaped answer to them.
Boss work is real but supporting-cast: the cannon clears summoned adds at the military base boss, denies the vampire’s minion-healing loop at the Dracula fight, and pulls aggro off a low teammate at Fred. Nobody we checked brings it to a boss to be the damage.
Where does the Pirate Bus fail?
The same test is unusually honest about the downside, and four items matter:
- Indoors, it is a normal bus. The hospital, town interiors and the scrapyard all ban the play — the bus can’t drive in and walls eat cannon shots. Inside any building you are on foot like everyone else.
- The Anubis dungeon hard-bans it. The fight is underground; the tester’s verdict is zero support for that entire section. Plan the Anubis run around classes and carried weapons, not the deck.
- Aiming backward glitches. Swinging the cannon behind the bus lags to near-useless in a hot fight, so ambushes from the rear mean moving the whole bus.
- It is not a boss weapon. Slow reload means low single-target damage. Crews without rifles or shotguns alongside will feel the timer.
Is the Pirate Bus worth 750 tokens?
For a squad that plays the route together — someone driving, someone looting, someone willing to sit the gun — it is close to the strongest thing the Spin sells, and both channels we checked call the grind worth it. The value is not raw power; it is that the cannon converts the route’s two worst public spaces, the military station approach and checkpoint three, into safe ones while the crew does something else.
Solo, temper the chase. The bus needs a gunner to be a fort, and a lone player mounts it only to give up the driver’s seat — the tester’s own runs lean on squads for every highlight. If you are rolling solo, the pity money may go further on bus upgrades and a deep vault, with the Pirate Bus as the reunion prize when your crew forms.
Source
Frames come from one video by DustPlays, NEW PIRATE CLASS & BUS LAST STOP ROBLOX, uploaded 19 September 2026: the anchor-emblem front at t=82, the rear deck under way at t=61, the E — Mount Cannon prompt at t=109, the firing kill feed at t=127, and the chasing-mob deck view at t=121. The infinite-ammo account is from the same channel’s Electrocute Class, Ocean Biome Update; the garage card description is quoted from that channel’s footage as shown on our Ocean Tokens page.
The test verdicts — the 200/100 damage figures, the siege and bait plays, the boss roles, and every weakness — are narration from BlaxieBLOX, I Tested the New PIRATE BUS in Last Stop (Is It BROKEN?), uploaded 23 September 2026, used via its English auto-captions and labelled as a single creator’s account throughout. Every image is a frame we extracted and personally verified; none carries a facecam or a burned-in caption. Text is our own write-up, and no in-game test was performed for this page.
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