Fred Final Boss Guide: Cure or Defeat? Both Endings
Last Stop Roblox final boss guide: who Fred is, how the Cure and Defeat endings differ, the headshot rule for the fight, and how to commit before the last stop.
FAQ
Who is Fred in Last Stop?
What are the two endings in Last Stop?
How do I get the Cure Potion in Last Stop?
Is the Fred fight hard in Last Stop?
Who is Fred in Last Stop?
Fred is the face on Last Stop’s poster and the run’s closing chapter: an NPC you encounter near the end of the route whose story turns him into the final boss at the last stop. The game telegraphs it with a short story beat before the fight, and the community has adopted him fast enough that his name is literally the game’s best code — FRED, worth 500 Tickets on our codes page.
What makes Fred unusual for a Roblox survival boss is that the game gives you two official outcomes, and you choose between them before the encounter starts. Both are named by their own badge — the full endings and badges breakdown lists all thirty with their official wording.
Ending 1: Cure Fred
The mercy route. To earn Cure Fred you must:
- Hold the Cure Potion through the ride — its recipe and exact aiming sequence aren’t established in the current Beta, so treat the potion itself as your most protected cargo.
- Finish the ride without killing Fred. Any accidental damage works against the ending you’re pursuing.
The cure path is a restraint challenge, not a damage check: the run that earns it is the one where you kept the potion safe from the first stop onward. If you’re planning this ending, our what-to-sell guide puts the potion in the “never sells” column from the moment you have it.
Ending 2: Defeat Fred
The combat route — and the ending most first runs see. Defeat Fred at the last stop and end the ride. The fight’s reliable rule is simple: aim for his head, where damage is highest. Players coming out of a clean run — full tank, stocked medium ammo, the revolver they never sold — consistently call the fight itself manageable.
That’s not an accident: the road to the last stop is the hard part. The three checkpoints, the bridge defense, and the wheel-fuel economy decide whether you arrive with the loadout the fight rewards.
How do you choose an ending?
You commit before the final encounter — the branches don’t mix mid-fight. The practical checklist:
- Defeat route: sell everything the four-question test rejects, convert the rest to gas and ammunition at the final terminal, attach your best gun (press M), and keep the revolver.
- Cure route: carry the Cure Potion from whenever you acquire it, never damage Fred, and end the ride with him alive.
Both endings complete the run. Neither is “the good ending” in mechanical terms — pick the story you want to tell and prepare for that branch specifically.
Preparing for the last stop
The run’s final stretch is a logistics exam, and the bus upgrade priority is the syllabus: gas bought until the wallet is thin at the mid-run terminals, a spare wheel in the bag, and the highest-rarity attachments your cash allows. Free Tickets from today’s codes move all of that earlier in your week.
If your run meets trouble before Fred — the Anubis dungeon is the mid-run fight most likely to bleed you.
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